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Mythic Warriors
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Lightning Cutter
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Obelisk of Light
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Gale Sovereign
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Vanargand’s Seal
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Dark Plague
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Mermaid’s Tear
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Prometheus’ Flame
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Eternal Chariot
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Eljudnir
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Iceberg
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Calydonian Rage
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Jörmungandr
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Cupbearer of the Gods
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Ship of Theseus
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Spartan Battlecry
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Barren Flower
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Alexander’s Conquest
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Moon Drifter
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Philosopher’s Fantasies
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Acheron’s Obol
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Battle Cry of the Wild Sands
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Feather of the Pacifier
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Sword of Roland
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Golden Fleece
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Griffins’ Pride
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Fountain of Youth
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Virgo’s Meteor
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Jonah’s Echo
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Envoy of Valhalla
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Lance of Destruction
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Peacekeeper’s Blessing
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Saintess’ Banner
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Nibelungenlied
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Swordsman’s Creed
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Blazing Scarab
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Hippocratic Oath
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Witch’s Judgment
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Orpheus’ Harp
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Vastness of Heaven
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The Story Ends Here
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Primordial Sun
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Immortal Blackbird
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Undercurrent of the Depths
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The Boundary of No Return
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Dragon of the Desolate Sea
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Doorway to Dreams
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Ruler of the Heavens
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Undying Embers
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Crescent Moon’s Guidance
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Scale of Maat
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Song of the Victor
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Feathers in the Storm
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Decree of the Waves
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Ambush of the Owl
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Pixiu’s Fortunes
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Power UP: Ranged
Ranged DMG +2.0%
Ranged DMG +2.0%
Precision Hub
Normal Attack level +2
Normal Attack level +2
Evolution Particle I
Skill 1 level +2
Skill 1 level +2
Telekinesis Vector I
Base DMG of Skill 1 +2.5%
Base DMG of Skill 1 +2.5%
Flashback Core l
CD of Skill 1 -2.0%
CD of Skill 1 –2.0%
The Judge
Non-DoT DMG +4.5% to enemies with more than 85% HP
Non-DoT DMG +4.5% to enemies with more than 85% HP
The Executioner
Non-DoT DMG +3.0% to enemies with lower than 40% HP
Non-DoT DMG +3.0% to enemies with lower than 40% HP
Curveaway
DMG taken -3.0% when casting a normal attack
DMG taken –3.0% when casting a normal attack
Insulating Armor
DMG taken -7.0% in certain control effects
DMG taken –7.0% in certain control effects.
Control effects: Shackle, Stun, Freeze, Petrified and Sleep.
Control effects: Shackle, Stun, Freeze, Petrified and Sleep.
Life-sustaining
Healing effect received +4.0% when HP is lower than 40%
Healing effect received +4.0% when HP is lower than 40%
EM Flux
The higher the HP, the more the Non-DoT DMG (no more than 4.0%)
The higher the HP, the more the Non-DoT DMG (no more than 4.0%)
Savage
The lower the HP, the more the Non-DoT DMG (no more than 12.0%)
The lower the HP, the more the Non-DoT DMG (no more than 12.0%)
Evolution Particle ll
Skill 2 level +2
Skill 2 level +2
Telekinesis Vector ll
Base DMG of Skill 2 +2.5%
Base DMG of Skill 2 +2.5%
Flashback Core ll
CD of Skill 2 -2.0%
CD of Skill 2 –2.0%
Telepathize Forcefield l
DMG +2.5% when any Tier 3 Aether Code is activated
DMG +2.5% when any Tier 3 Aether Code is activated
Telepathize Forcefield ll
DMG +3.0% when only 2 Tier 1 Aether Codes are activated
DMG +3.0% when only 2 Tier 1 Aether Codes are activated
Telepathize Forcefield lll
DMG +3.5% when 3 Tier 1 Aether Codes are activated
DMG +3.5% when 3 Tier 1 Aether Codes are activated
Energy Fusion
DMG +4.0% when under Continuous Damage or HP Removal
DMG +4.0% when under Continuous Damage or HP Removal
Downward Buffer
DMG taken -5.0% when under Continuous DMG or HP Removal
DMG taken –5.0% when under Continuous DMG or HP Removal
Virtual Aim
DMG taken -3.0% from enemies under Continuous Damage or HP Removal
DMG taken –3.0% from enemies under Continuous Damage or HP Removal
Unfetter
Restores 10.0% Ultimate Skill charge when entering the battle
Restores 10.0% Ultimate Skill charge when entering the battle
Evolution Particle lll
Skill 3 level +2
Skill 3 level +2
Telekinesis Vector lll
Base DMG of Skill 3 +2.5%
Base DMG of Skill 3 +2.5%
Flashback Core lll
CD of SKill 3 -2.0%
CD of SKill 3 –2.0%
Cognition Iterated
Ultimate Skill level +2
Ultimate Skill level +2
Ultimate Equation
The Mod's Ultimate Skillchain DMG +15.0%
The Mod's Ultimate Skillchain DMG +15.0%
Pendulum Diffusion
CD of Ultimate Skill -1.5%
CD of Ultimate Skill –1.5%
Armor Breaker
DMG to enemies in Weak or Armor Break +2.5%
DMG to enemies in Weak or Armor Break +2.5%
Aether Shatter
DMG to enemies in Abnormal States +3.0%
DMG to enemies in Abnormal States +3.0%
Abnormal States: Trauma, Scorch, Stun, Freeze, Shackle and Confuse
Abnormal States: Trauma, Scorch, Stun, Freeze, Shackle and Confuse
Current Decay
DMG to enemies in Control RES +3.5%
DMG to enemies in Control RES +3.5%
Absolute Zero
DMG +4.0% when in Zero Time
DMG +4.0% when in Zero Time
Kinetic Mod
DMG +7.5% when in Modified Mode
DMG +7.5% when in Modified Mode
Energy Preserver
Restores 15 Energy when entering the battle
Restores 15 Energy when entering the battle
Power UP: Melee
Melee DMG +2.0%
Melee DMG +2.0%
Trace Tracking
Restores 1 Trace(s) when entering the battle
Restores 1 Trace(s) when entering the battle
Anger Management
Restores 15 Rage when entering the battle
Restores 15 Rage when entering the battle
Divine Sense
Restores 15 Divine Grace when entering the battle
Restores 15 Divine Grace when entering the battle
Configure enchant levels
Available: 24/24
Reset All
Done
Anti-Mecha Tactics
DMG to AGI Mechas +2.50%
DMG to AGI Mechas +2.50%
Anti-Personnel Tactics
DMG to humanoid enemies +2.50%
DMG to humanoid enemies +2.50%
Anti-Visbane Tactics
DMG to Visbanes +2.50%
DMG to Visbanes +2.50%
Berserk
Crit Rate +4.00%
Crit Rate +4.00%
Big Hitter
Non-DoT DMG to Elites and Bosses +2.50%
Non-DoT DMG to Elites and Bosses +2.50%
Bouncing Back
Dodge Energy recovery speed +10.00%
Dodge Energy recovery speed +10.00%
Burning Will
Rage cost -5.00%
Rage cost –5.00%
Calculated Reserve
Energy cost -5.00%
Energy cost –5.00%
Chain Enhance
Rating gain rate +5.00%
Rating gain rate +5.00%
Charged and Ready
Charge skill DMG +10.00%
Charge skill DMG +10.00%
Counter-Mecha Defense
DMG taken from AGI Mechas -2.50%
DMG taken from AGI Mechas –2.50%
Counter-Personnel Defense
DMG taken from humanoid enemies -2.50%
DMG taken from humanoid enemies –2.50%
Counter-Visbane Defense
DMG taken from Visbanes -2.50%
DMG taken from Visbanes –2.50%
Enraged
Crit DMG +8.00%
Crit DMG +8.00%
Fierce Assault
ATK +4.00%
ATK +4.00%
Fire Blessing
Fire DMG +2.50%
Fire DMG +2.50%
Flash Step
Max Dodge Energy +10.00%
Max Dodge Energy +10.00%
Fortitude
DMG taken -2.50%
DMG taken –2.50%
Gifted Healer
Healing effects +5.00%
Healing effects +5.00%
Gladiator
Normal Attack DMG +10.00%
Normal Attack DMG +10.00%
High Alert
DMG taken from Elites and Bosses -2.50%
DMG taken from Elites and Bosses –2.50%
Holy Vessel
Healing received +5.00%
Healing received +5.00%
Ice Blessing
Ice DMG +2.50%
Ice DMG +2.50%
Light Blessing
Light DMG +2.50%
Light DMG +2.50%
Loopback
Ultimate Skill charge speed +5.00%
Ultimate Skill charge speed +5.00%
Mod Enhance
Mod Index Multiplier +5.00%
Mod Index Multiplier +5.00%
Musou
Non-DoT DMG to normal enemies +5.00%
Non-DoT DMG to normal enemies +5.00%
Nimbleness
Dodge Energy cost -5.00%
Dodge Energy cost –5.00%
Raptor
Dodge effect CD -1.00s
Dodge effect CD –1.00s
Shadow Blessing
Shadow DMG +2.50%
Shadow DMG +2.50%
Sharpened Blade
Physical DMG +2.50%
Physical DMG +2.50%
Shinn-ryuu
Ultimate Skill DMG +10.00%
Ultimate Skill DMG +10.00%
Siphon
Energy charge speed +5.00%
Energy charge speed +5.00%
Standing Fast
DEF +4.00
DEF +4.00
Standing Tall
Max HP +8.00%
Max HP +8.00%
Tactics Enhance
Skill DMG +2.50%
Skill DMG +2.50%
Thunder Blessing
Thunder DMG +2.50%
Thunder DMG +2.50%
Water Blessing
Water DMG +2.50%
Water DMG +2.50%
Waves of Rage
Rage charge speed +5.00%
Rage charge speed +5.00%
Wind Blessing
Wind DMG +2.50%
Wind DMG +2.50%