Modifier

Transcendence Level S+

Obelisk of Light
Saintess’ Banner
Griffins’ Pride
Griffins’ Pride
Blazing Scarab
Golden Fleece
4/8
Fierce Assault
ATK +16.00%
1/6
Light Blessing
Light DMG +2.50%
2/8
Standing Tall
Max HP +16.00%
2/8
Berserk
Crit Rate +8.00%
4/8
Fierce Assault
ATK +16.00%
1/8
Enraged
Crit DMG +8.00%
4/8
Fierce Assault
ATK +16.00%
1/4
Chain Enhance
Rating gain rate +5.00%
4/8
Fierce Assault
ATK +16.00%
2/8
Berserk
Crit Rate +8.00%
2/8
Standing Tall
Max HP +16.00%
1/4
Shinn-ryuu
Ultimate Skill DMG +10.00%
×3
Anti-Personnel Tactics
DMG to humanoid enemies +7.50%
3/4
×2
Anti-Visbane Tactics
DMG to Visbanes +5.00%
2/4
×1
Berserk
Crit Rate +12.00%
3/8
×1
Big Hitter
Non-DoT DMG to Elites and Bosses +2.50%
1/8
×2
Bouncing Back
Dodge Energy recovery speed +20.00%
2/3
×2
Burning Will
Rage cost –10.00%
2/4
×2
Calculated Reserve
Energy cost –10.00%
2/4
×2
Chain Enhance
Rating gain rate +15.00%
3/4
×3
Charged and Ready
Charge skill DMG +30.00%
3/4
×1
Counter-Mecha Defense
DMG taken from AGI Mechas –2.50%
1/6
×1
Counter-Personnel Defense
DMG taken from humanoid enemies –2.50%
1/6
×2
Counter-Visbane Defense
DMG taken from Visbanes –5.00%
2/6
×2
Enraged
Crit DMG +24.00%
3/8

Modifier

Transcendence Level S+

1
2
3
Life-sustaining
1
2
3
Telekinesis Vector I
1
2
3
Current Decay
1
2
3
Energy Preserver
1
2
3
The Executioner
1
2
3
Curveaway
1
2
3
Armor Breaker
1
2
3
Armor Breaker
1
2
3
Flashback Core ll
1
2
3
Flashback Core ll
1
2
3
Downward Buffer
1
2
3
Virtual Aim
I
and
II
Life-sustaining – Level 3
Healing effect received +12.0% when HP is lower than 40%
Telekinesis Vector I – Level 3
Base DMG of Skill 1 +7.5%
The Executioner – Level 3
Non-DoT DMG +9.0% to enemies with lower than 40% HP
Curveaway – Level 3
DMG taken –9.0% when casting a normal attack
III
and
IV
Flashback Core ll – Level 6
CD of Skill 2 –12.0%
Downward Buffer – Level 3
DMG taken –15.0% when under Continuous DMG or HP Removal
Virtual Aim – Level 3
DMG taken –9.0% from enemies under Continuous Damage or HP Removal
V
and
VI
Armor Breaker – Level 6
DMG to enemies in Weak or Armor Break +15.0%
Current Decay – Level 3
DMG to enemies in Control RES +10.5%
Energy Preserver – Level 3
Restores 45 Energy when entering the battle